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The World Of Ruin
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           FF6 WALKTHROUGH PART 2:  The World of Ruin
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49. Celes
     Alone in the World of Ruin, (well, Cid's there too actually) Celes
awakens on Solitary Island.  Here, once again refer to SECRT-R1.TXT for tips.
When you leave, you'll float to the mainland.  Go to the nearby town.  From
there, go north and west to the town just above the desert (it used to be in
the Empire, even though it doesn't look it).  Since you have no friends, fight
VERY carefully, and save often!

50. Regain Sabin
     Sabin is in this town.  Make sure you're wearing one (or two) Relics
that have the effect (or combined effect) of prtection from Petrification and
Poison.  Then talk to Sabin and enter the house (if you didn't get Sraphim in
the World of Balance, get him now for 10 GP.).  If you want, before you do that,
you can get free healing at the Inn while the house is on fire.  Inside the
house, get all the chests (there's two with monsters).  The first time you go
through, just memorize everything and don't bother trying to get out unless you
really have enough time.  The second time, go through it efficiently.  This is
actually a pretty difficult timed section.  After you escape, Sabin will join
again.  Re-equip him with armor, weapons, and Relics.  Give hima good Esper and
head out of town.

51. Chocobo Shortcut
     You may do one of two things now (either way, follow the next
instruction).
     To get a Chocobo shortcut, go north and west of the town.  Enter the
round forest to get a Chocobo.
     Choice 1: If you're strong, and you're positive about it (like over
1000 HP is good), then go across the bridge in the east and follow the land
east.  In sunken Mobliz, go into the house the child goes into.  Go downstairs,
then talk with Terra.  Leave and Phunbaba comes.  Terra gets her butt kicked.
Then you have to make him run away.  If you succeed, you'll get the Esper Fenrir
along with the chance to beat Phunbaba permanantly.  Leave the town and enter
again.  Go to the far left house, and enter.  Katarin is having a baby (Duwayne,
you naughty boy you).  Talk to her, then kill Phunbaba.
BOSS: Phunbaba
STRATEGIES: Everything you've got goes into this battle.  Spells are almost
totally useless.
NOTES: Fight fast and furiously, and keep your health up or you'll wind up dead.
After the battle, go south of the village in the forest to get another Chocobo.
Follow choice 2.
     Choice 2: The direct route.  If you're not too powerful, simply cross
the bridge east of the Chocobo forest and trace the land north to reach Nikeah.

52. Nikeah and Edgar (I mean, the boss!)
     Talk to Edgar when you find him...or is it Edgar?  Well, it really is.
Anyways, follow him around.  Don't waste your money here.  Get on the ship by
hiding behind some crates.  You'll go to South Figaro.  Once there, buy yourself
weapons, armor, etc.  Go west to the cave.

53. To Figaro!
     Go through this cave.  Follow the lead of the thieves and use the turtle
to go across the Recovery Spring.  Siegfried (or really Gogo) is here.  Don't
bother with him.  Just go through.  Once inside Figaro, follow the thieves into
the Engine Room.  Get all chests.  Don't miss the Regal Crown, either.  Before
you go into the actual Engine Room to help Edgar, equip Espers like Golem (for
his defenses), the one that casts Haste on the Party, and any others you think
will help you.
BOSS: 4 Tentacles
STRATEGIES: EAch has a different weakness.  Fire away with the Flash, or use the
Debilitator.  Avoid the Seize moves if possible.  Concentrate on one tentacle
at a time, eliminating them one by one.  Cast Regen on your guys (or use the
correct Esper) to help counteract the Tentacles' HP-draining qualities.  When
finished, you'll get a well deserved rest.
NOTES: Each tentacle is weak against something.

54. Figaro Resurfaces
     Figaro castle resurfaces.  Go into the room the thieves come out of and
search the middle statue for a MP-draining weapon.  Make sure you got the Regal
Crown.  Leave the Engine Room and stay at the bedroom for free.  Save!

55. Setzer
     From the resurfaced castle, go northwest.  Setzer is in this town, where
Shadow was a long time ago.  Get him in the party.  If you want to, you may
journey north to the Dragon's Neck Colosseum to do some item trading.  When
ready, go south to Daryl's Tomb.  Equip Relics that protect against Zombie, or
you'll regret it.  And I do mean that.

56. Daryl's Tomb
     Walk around.  The blank tombstone is an annoying trivial matter.  Read
SECRT-R1.TXT for more details on getting the Exp. Egg here.  Anyways, make your
way through (by now you should be good at solving these pathetic puzzles).
When you reach the Save point, SAVE.  Kill the treasure-chest thing with one hit
from a lethal Chainsaw (easier than usual).  This yields the Tiger Fangs.  Give
them to Sabin right away.  A new, extremely powerful, stat-raising weapon is
yours!  But the price is high...the next boss, Didalos, is extremely difficult.
BOSS: Didalos
STRATEGIES: If possible, equip Wall Rings or cast Rflect.  Didalos uses the
Pearl spell a ALOT.  You will be feeling the pain fast if you don't use Cure2
almost every round.  Hit him with your most powerful attacks possible to send
off.  Don't spare items here.  If you have to use Elixirs, do it.  This battle
is probably the most testing you have fought so far.
NOTES: Extremely difficult for less than average level characters, and pretty
hard for averag level ones.  It's not easy even for guys at level 30 or 40.

57-???. New Airship
     You now have a new Airship.  This is where I skip most of the rest of
the game, which is ALL optional stuff until Kefka's Tower.  For any information
on this part of the game, refer to SECRT-R1.TXT.
þ Visit all the twons and buy the most poweful stuff you can.
þ Get all the characters.
þ Find secrets and get Espers!

Final Stage: Kefka's Tower
     This is a tough one.  Equip your weakest party with Mog and the Moogle
Charm.  Give the other parties one Charm Bangle each, if you can (you can trade
an extra Moogle Charm (yes, one exists that is extra) for a Charm Bangle).  To
get through this final, difficult area, takes about an hour.  Patiently search
every corner.  Steal from all the bosses for some seriously good stuff.  Kill
all the bosses, and keep healed.  The enemies here are the hardest you have ever
fought.  Be careful.  Hit the various switches to progress.  When all 3 parties
reach the large metal structure, step on the two top switches (they are also
save points, strangely enough).  All three should go through, fight their
respective Goddess, then save at the save points.  Congratulations, you made it
to the final battle.

Final Battle: Kefka's "Tower of Enemies" is what I call them.
     Slaughter all these guys.  Make sure you have Float on everyone.  Aside
from that, Ultima comes in handy as well as Life, Life2 and Life3.  Line up your
guys like this:
First 5 or so, medium-high power.
Next 3 or 4, most powerful.
Last others-strongest to weakest.
You'll understand why.  As they die, the next in line are added in.  You want
to end up with the strongest guys at the end of the bosses to do battle with
Kefka himself.

Last Boss, Kefka:
     Steal right away for a Megalixir.  It just might save your life!  Use
the first one right away after he does the Fallen-One-Like spell.  Then, all I
can tell you is blast him with everything you have.  Throw any items you don't
need, use the Ice, Flame, and Thunder Shields as items, cast Ultima and Flare,
and use Cure3 alot.  Give guys Life3.  Bash Kefka as much as you possibly can.
He has something like 50,000 HP.  One level 99 character with Genji Glove and
Offering can slaughter him easily.  Otherwise, he's not as hard as Final Fantasy
II's Zeromus.

The Ending:
     A well deserved, well worth it ending plays out.  Lasting over 30
minutes, this is one of the awesomest endings ever on a video game.  Watch the
whole thing and then, when "THE END" comes up, wait a few minutes to see the
same thing you may have seen in Final Fnatasy II (the meteor-like background).
Congratulations on a job well done.

Final Objective:
     Go through the whole game again.  Find more.  Do better.  Get a higher
level.  Get all the Espers.  Learn all the Magics.

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End of FF6 Walkthrough Part 2:  The World of Ruin